| Subject: DWM features in Vista |
| Group: microsoft.public.windows.developer.winfx.aero |
| Date: 6/16/2006 8:21:52 PM |
| From: Chris244@aol.com (Chris Hill) |
I'm looking for more information about the DWM and associated technologies. I looked in dwmapi.h and the SDK documentation for those APIs, but I guess I was expecting more functionality than I am seeing there. It seems like the features exposed are specifically related to Microsoft needs (like glass) and Alt+Tab, but that there isn't much beyond that in terms of generically producing information for or consuming information from the DWM. For example: Can windowed Direct 3D and/or OpenGL rendering be composited with the desktop using the alpha channel generated using those APIs? Could I implement my own variant of Flip 3D or is that using private APIs? It may be that there just isn't any more functionality that is publically exposed currently, but I wanted to verify that and make sure I'm not looking in the wrong place. Thanks, Chris |
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