| Subject: Increasing timeout(?) on Pre/Post Build events/commands |
| Group: microsoft.public.vstudio.general,microsoft.public.vsnet.general,microsoft.public.vsnet.setup |
| Date: 5/3/2008 5:08:14 PM |
| From: Olumide [Email Address Protection] |
Hi - I'm using the pre/post build options in VS.NET to run a command that unloads (and reloads): - scene files, *and* - a plugin (a dll) I'm writing for an external application. (I'm coding the plugin with VS.NET 2003.) 'Problem is that whenever the external application opens a large scene file, that naturally takes a long time to unload, pre-build appears not to wait for the scene to be unloaded before it reports that the plugin cannot be opened/is unavailable for writing. Can the pre/post build timeout settings in VS.NET 2003 be increased? Thanks, - Olumide |
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