Windows Vista Beta | WinVistaBeta.com - Message | Increasing timeout(?) on Pre/Post Build events/commands

August 08, 2008  
Subject: Increasing timeout(?) on Pre/Post Build events/commands
Group: microsoft.public.vstudio.general,microsoft.public.vsnet.general,microsoft.public.vsnet.setup
Date: 5/3/2008 5:08:14 PM
From: Olumide [Email Address Protection]

Hi -

I'm using the pre/post build options in VS.NET to run a command that
unloads (and reloads):
- scene files, *and*
- a plugin (a dll) I'm writing for an external application. (I'm
coding the plugin with VS.NET 2003.)

'Problem is that whenever the external application opens a large scene
file, that naturally takes a long time to unload, pre-build appears
not to wait for the scene to be unloaded before it reports that the
plugin cannot be opened/is unavailable for writing.

Can the pre/post build timeout settings in VS.NET 2003 be increased?

Thanks,

- Olumide

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