| Subject: Old style animation in WPF |
| Group: microsoft.public.windows.developer.winfx.general |
| Date: 4/24/2008 4:11:09 AM |
| From: "Gotch@" [Email Address Protection] |
Hello, I-m just starting developing in WPF and Expression Blend. It-s quite different from Windows Forms. Anyway i'm making my way through. I'm just wondering how to do the following thing: I have a control where I put shapes doing Children.Add(...) . I want to manage these shapes at certain time intervals. What it has to happen is: set up a timer, say every 100 msecs; when the timer ticks, I want the callback to modify those shapes. I I do it using a plain old .NET Timer object, it will complain about thread access. How can I work out around this?? |
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